Boxey Dev

Untethered

Boxey Dev

Untethered

Find your home

Solar System Survival Exploration Unity
In Development

[ Add title here ]

[ Add opening paragraph — set the scene, who the player is, what happened ]

[ Add second paragraph — the stakes, what's lost, what's needed ]

[ Add closing paragraph — the goal, the journey ahead ]

Untethered main view
Early development — visuals subject to change

Core systems

01

Open Solar System

Explore an entire solar system of unique planets, each with their own terrain, atmosphere, and resources. No loading screens — fly between worlds freely.

02

Resource Gathering

Mine minerals, harvest compounds, and collect rare materials from across different worlds. Every planet holds something you'll need to progress.

03

Crafting & Building

Use gathered materials to craft tools, repair ship components, and build outposts. Piece your vessel back together from wreckage scattered across the planet.

04

Survival Systems

Manage power, oxygen, and structural integrity. Each planet has its own hazards — toxic atmospheres, extreme temperatures, and unstable terrain.

05

Procedural Worlds

Every planet is shaped by procedural noise — unique terrain, biomes, and resource distribution. No two playthroughs are identical.

06

Find a Home

Somewhere in this solar system is a way back. Chart each planet, piece together what happened, and work toward an answer

In-game visuals

Screenshots will be added as development progresses.

Coming Soon
Coming Soon
Coming Soon
Coming Soon
Actively building

Early development

Core systems like terrain generation, resource gathering, and player movement are in progress. Follow along for updates as the game takes shape.